Reconstructing the Classroom is a workshop tool.
How can absence from challenged students be reduced?
embodiment and reframing
We encouraged participants to imagine alternative solutions for a more inclusive learning environment through spatial thinking. The game incorporated two design techniques: embodiment (role-playing, the physical embodiment of abstract problems) and reframing (looking for existing solutions in other contexts).
playground: practicing design thinking
The Lansbrekers alternated roles (such as pupil, teacher, principal) and used a cork scale model to negotiate spatial structures (like a traditional classroom, school building or a home). Not restricted by practicalities, the participants transformed the classroom into a laboratory, atelier, theater and stadium, all at the same time. In the process, ‘educational space’ was opened up to accommodate experimental, unconventional solutions.